This is my entry for the ‘Ancient Civilizations’ challenge, following the concept by Carlyn Lim. It was modeled/sculpted in Zbrush, baked in Marmoset Toolbag 3, textured in Substance, rendered in 3DS Max with Vray and the postproduction was done in Photoshop. It has been a hard project as the number of props was considerable, and the organization was the key for me to be able to finish in time. Anyway, I am really happy with the improvement I got with this! I hope you like it!