Juan Luis Mayen
Juan Luis Mayen
Rigging Artist at Skydance Animation
Madrid, Spain

About

I am an Architect, Illustrator and 3D Artist. After some years working as an architect in different practices, I switched to the 3d animation industry, and currently I work as a Rigging Artist at Skydance Animation. I have also participated in character modeling/texturing competitions (ZBrush) winning the First Prize of the "Humans vs. Humanoids" contest held by 3dconceptart.com (2015), with my creature "Corfos", and also the First Prize in the Speedsculpting contest on the IAMAG Master League in Paris in 2016.

Skills

Concept ArtDigital PaintingIllustration3D Modeling3D PrintingCharacter ModelingCreature ModelingDigital SculptingRiggingTexturingCharacter DesignCreature DesignPBR TexturingBook Cover IllustrationTD

Software proficiency

Maya
Maya
Blender
Blender
Python
Python
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3ds Max
3ds Max
Illustrator
Illustrator
Photoshop
Photoshop
Revit
Revit
Marmoset Toolbag
Marmoset Toolbag
InDesign
InDesign
Arnold
Arnold
mgear
mgear

Reel

Experience

  • Rigging Artist at Skydance Animation
    August 2021 - Present

  • Rigger / TD at Able & Baker
    Madrid, Spain
    March 2019 - July 2021

  • Architect at UNStudio
    Amsterdam, Netherlands
    September 2017 - December 2018

  • Architect - Technical Designer at UXUS
    Amsterdam, Netherlands
    August 2016 - August 2017

  • Co-founder Architect at MAYEN arquitectos
    Cordoba, Spain
    September 2012 - June 2016

  • Architect at Cruz y Ortiz Amsterdam
    Amsterdam, Netherlands
    September 2009 - June 2012

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